
For the bigger picture and full context, make sure you read our main guide on One for All Champs: Most Popular League of Legends Picks.
Tired of the same old League of Legends grind? One For All mode offers a chaotic and hilarious alternative, especially when you choose champs known for their sheer fun factor. But fun doesn't have to mean forfeiting victory! Picking the right champion can turn a potentially disastrous match into a laugh riot and a win.
At a glance:
- Discover champion picks known for their hilarious interactions and outplay potential in One For All.
- Learn how to maximize the fun and effectiveness of popular choices like Yasuo, Lee Sin, and Smolder.
- Understand the importance of team composition and coordination when playing these champs.
- Get practical tips on how to execute fun and powerful strategies in One For All.
What Makes a Champ "Fun" in One For All?
The definition of "fun" is subjective, but certain champions consistently deliver memorable One For All experiences. Generally, fun one for all champs share these characteristics:
- High Outplay Potential: Champions with dashes, blinks, and other mobility skills allow for incredible coordinated plays.
- Unique Interactions: Kits that create unexpected synergies when stacked five times.
- Visually Spectacular: Abilities that flood the screen with effects or create epic moments.
- Meme Potential: Champions whose inherent silliness is amplified by having five of them on the same team.
Windwalling Your Way to Victory: Yasuo
Yasuo embodies the spirit of 'fun one for all champs' perfectly. His kit is designed for high-octane plays and creates incredible synergy when multiplied by five. Imagine five tornadoes flying across the screen, followed by a symphony of Last Breaths.
- The Fun Factor: Landing a coordinated five-man knock-up and chain-ulting is one of the most satisfying experiences in League.
- How it Works: Each Yasuo can build stacks for their Q (Steel Tempest). Once a tornado is launched, any Yasuo can use their ultimate, Last Breath, on the knocked-up target.
- Coordination is Key: Use voice comms or pings to coordinate tornado casts and ultimate timings. Aim to chain ultimates for maximum crowd control duration.
- Potential Pitfalls: Yasuo is squishy. Coordinate focus fire and use Wind Walls defensively. The enemy team will likely target you first.
- Stats: A testament to his fun factor, Yasuo boasts a high pick rate (34.63%) despite a somewhat lower win rate (56.86% - likely due to players prioritizing mechanical skill expression over strategic play). He's also a popular ban (27.19%).
Example Scenario:
Your team is sieging the enemy base. One Yasuo flanks and lands a tornado on three enemies. The other four instantly follow up with Last Breath, locking down the entire enemy team long enough for you to destroy the Nexus.
Kicking It Up a Notch: Lee Sin
Lee Sin earns his spot with incredible mobility, outplay potential, and the ability to setup hilarious (and devastating) plays. Five Lee Sins flying across the map, kicking enemies into each other, delivers peak One For All fun.
- The Fun Factor: Landing coordinated Sonic Waves and Dragon's Rage kicks offers endless possibilities for highlight-reel plays.
- How it Works: Lee Sin's Sonic Wave (Q) provides engage and vision, while Dragon's Rage (R) offers displacement and burst damage.
- Coordination is Key: Coordinate Sonic Wave hits to maximize follow-up potential. Chain Dragon's Rage kicks to isolate and eliminate priority targets.
- Potential Pitfalls: Lee Sin requires precise execution. Practice your combos and coordinate your movements to avoid overlapping abilities.
- Stats: Lee Sin is a consistently popular and successful choice, boasting a high pick rate (28.98%) anda win rate of 57.79%.
Example Scenario:
Your team is chasing down a fleeing enemy. One Lee Sin lands a Sonic Wave, followed by a Resonating Strike. As the enemy attempts to escape, the remaining four Lee Sins converge, kicking the enemy back and forth between them until they are finally eliminated.
The Power of Pyrotechnics: Smolder
Smolder, one of League's newest faces, brings a unique brand of fire-breathing fun to One For All. What makes Smolder really good in One for All is that he is a really fun champion. He can gain stacks easily, has lots of abilities in his kit to protect him, and using 5 Ultimates in one team fight is, frankly, hilarious.
- The Fun Factor: Unleashing five fully stacked Smolder ultimates in a single teamfight is a spectacle to behold, melting enemies with a wave of fiery breath.
- How it Works: Smolder gains stacks throughout the game, empowering his abilities. His ultimate is a large burst of damage.
- Coordination is Key: Communicate stacking strategies to ensure all Smolders reach maximum power quickly. Coordinate ultimate usage to maximize burst damage and crowd control.
- Potential Pitfalls: Smolder is vulnerable early game. Play cautiously and focus on farming stacks.
- Stats: Smolder has a pick rate of 20.80%.
Example Scenario:
The enemy team is grouped tightly in the jungle. All five Smolders unleash their fully stacked ultimates simultaneously, obliterating the enemy team in a fiery explosion.
Yone: The Other Wind Man
While Yasuo often steals the spotlight, Yone provides a different flavor of high-mobility, high-damage fun. His Spirit Cleave (E) allows for aggressive dives and outplays, while his Fate Sealed (R) offers excellent engage and crowd control.
- The Fun Factor: Chaining five Fate Sealed ultimates to lock down the enemy team and create opportunities for massive damage.
- How it Works: Yone's E allows him to dash in and out of combat, while his R provides a powerful engage and displacement tool.
- Coordination is Key: Time Fate Sealed casts to chain crowd control and maximize damage output. Use Spirit Cleave to reposition and dodge enemy abilities.
- Potential Pitfalls: Yone is susceptible to burst damage. Coordinate dives and use your mobility to avoid getting caught out.
- Stats: Yone boasts a high win rate of 63.95% (likely due to his strong carry potential) and a pick rate of 19.67%.
Example Scenario:
The enemy team is pushing your mid lane tower. One Yone flanks and lands a Fate Sealed on three enemies. The other four follow up with their ultimates, locking down the enemy team long enough for you to turn the tide of the fight.
The Versatile Joker: Shaco
Shaco is also a very versatile champion, so you don’t need to just go AD. You can go AP, too! Shaco had a 21.67% pick rate, a 57.32% ban rate, was played 64,000 times, and had a win rate of 42.82%.
- The Fun Factor: The most fun aspect of playing Shaco in One For All is the ability to fill the map with boxes.
- How it Works: Shaco can place boxes anywhere on the map. The boxes will fear nearby enemies when triggered.
- Coordination is Key: The most important aspect of playing Shaco is communication and coordination. Work with your team to place boxes in strategic locations.
- Potential Pitfalls: Enemies can destroy boxes.
- Stats: Shaco has a pick rate of 21.67%.
Example Scenario:
The enemy team is pushing your mid lane tower. Place boxes around the tower while working with your team to kite the enemy team into the boxes to fear them.
Practical Playbook: Maximizing the Fun
Here's a quick guide for turning your 'fun one for all champs' pick into a winning strategy:
- Prioritize Coordination: Voice communication is essential. Discuss strategies, coordinate ability usage, and call out enemy movements.
- Embrace the Chaos: One For All is inherently unpredictable. Don't be afraid to experiment with unconventional builds and strategies.
- Adapt Your Build: Consider your team composition and the enemy team's strengths and weaknesses when choosing your build.
- Have Fun! The most important thing is to enjoy the experience. Don't take things too seriously and embrace the silliness of the mode.
For a broader look at strong choices beyond the traditionally "fun" picks, Here are a few options, depending on the surrounding context: * Top picks in One for All * One for All Champion Guide * Popular One for All champions * Best LoL One for All champs.
Quick Answers: Addressing Common Questions
Q: Are these champions always viable, even against strong counter-picks?
A: Not necessarily. Team composition matters. Even the most fun champions can struggle against a well-coordinated counter-pick team. Understanding basic counter matchups can still be helpful.
Q: What if my team refuses to coordinate?
A: Even without perfect coordination, these champions can still be effective. Focus on individual outplays and look for opportunities to capitalize on enemy mistakes.
Q: Are there any specific item builds that maximize the fun?
A: It depends on the champion and your playstyle. For Yasuo, consider builds that maximize crit chance and attack speed. For Lee Sin, builds that focus on mobility and burst damage can be very effective. Experiment and find what works best for you. With Shaco, AP builds can be fun.
Q: What about other 'fun' champions like Teemo or Blitzcrank?
A: They certainly have their moments! However, the champions listed above tend to offer a more consistently enjoyable and impactful experience in One For All.
Actionable Close: Choose Your Chaos
Playing 'fun one for all champs' is about more than just winning. It's about creating memorable moments and sharing a laugh with your teammates. So, queue up, pick your poison, and prepare for some truly chaotic fun. If you prioritize coordination, embrace the unpredictable nature of the mode, and adapt your playstyle to the situation, you'll be well on your way to dominating One For All while having a blast.